

Implemented Customer Error Report (CER) functionality.You can now easily add custom printers and use your printer software to do the actual print, or you can export your model as STL and send it to the 3rd party printing services. We have eliminated 3rd party printing services that were not working properly and causing crashes. added a fix for Macs with retina displays.added more fixes for crashes and bugs due to the outdated graphics card drivers.3MF is an XML-based data format - human-readable compressed XML - that includes definitions for data related to 3D manufacturing, including third-party extensibility for custom data. added support for the 3MF file format.added ViewCube! See for more information.Using a different value for this parameter will yield different randomised results.

Sets the Random Seed value for the random Transform values. Randomly applies a material ID to each clone, chosen from a range defined using the From and To parameters. Width scales proportionately on the X and Y axes, while Height scales on the Z axis separately. Randomly rotates the input geometry on the Z axis using a value between a range defined by the From and To parameters. The range over which a random translation can be selected is set by deducting this value from the current position to create the minimum extent, and adding this value to the current position to create the maximum extent. Randomly rotates the input geometry using the values set for the X, Y, and Z axes. Incrementally scales the input geometry using the values set for the X, Y, and Z axes.

Incrementally rotates the input geometry using the values set for the X, Y, and Z axes. Incrementally translates the input geometry using the values set for the X, Y, and Z axes. Each clone is incremented using the following Transform settings Displacement Sets the number of times the input geometry is duplicated. Set the range from which a random Material ID is selected using the From and To properties.Randomise transforms if necessary using the procedure described above.There are separate values for X, Y and Z axes. Use the Random > Scale values to randomly Scale each clone.Use the Random > Rotate values to randomly Rotate each clone.Use the Random > Displacement values to randomly Translate each clone.Clone and incrementally Translate geometry as described above.Use the Scale values to incrementally Scale each clone.Use the Rotate values to incrementally Rotate each clone.Use the Displacement values to incrementally Translate each clone.Use the Number of Clone's value to determine how many times the base geometry is reproduced.
